Rabu, 25 April 2018

ImmVRse - New ecosystem in virtual world




INTRODUCTION:

ImmVRse is a platform where all the work of the content writers, bloggers, and brand ambassadors will gather around to do their work on a digital manner. ImmVRse allows the people to do their work while having an active, healthy collaboration with each other. They even launch their own currency which will be used among the people who are linked together on this platform. Those tokens are named as ImmVRse tokens. ImmVRse has a keen focus on the VR/AR/Mixed reality.

USES IN DIFFERENT FIELDS:

The VR headsets are the most talked-upon factors in the business industries. A lot of companies like Google, Facebook etc has been using these headsets. In fact, it is also said that the owner of Facebook, Mark Zuckerberg had invested his two billion in the VR start-up in 2014 but no one paid any heed to it as it was not a very popular thing back then. Here are some of the fields which uses VR headsets:
• It is used in the healthcare departments, especially in the field of psychology where these headsets are used to help the patients deal with their phobias by showing them a visual reality.
• It is used in the educational fields to train the teachers or even it is used in the military fields for their training.
• VR headsets are used a lot in the tourism because the whole tour of a hotel or any place can be given by the help of these and there is no hustle of actually going there.
• VR headsets also are helped in giving out virtual advertisements of various brands and stuff and also are used for watching films and shows over it. It is the most reliable device for leisure.

PROBLEMS IT FACES:

Here are some of the issues that the ImmVRse model faces:
• Although there are companies that support and use the VR model, there are still lack of content creators which may lead the VR model further. There are further expensive cameras which demotivate the people to still rely on the VR models.
• As platforms like YouTube has a wider network of video makers so it will allow the users to have a tough competition between them to make videos which stands out more.
• There is an increase in demand for the production of contents because due to the growth of the VR AND AR productions.

THE SOLUTIONS:

• The blockchain technology is involved in it which helps the ImmVRse to be safe and reliable. Digital contracts are being made to reduce the chances of fraud and snooping of other people.
• It helps the people to interact with each other so together, they can bring out some amazing, innovative ideas that might turn out to be beneficial for the company.
• The control of reducing the involvement of unauthorized party from the ImmVRse is also what needs to be done.
• The payments can be done by using the usual methods of the ImmVRse tokens which can also be used in sharing and exchanging in other crypto-currencies.
Token
A total of 300 million system tokens will be released. One coin of the system at the starting price was 20 cents. You can buy for the air.
How will the token be distributed?
  • 33.33% of all tokens are intended for sales on crowdshare;
  • 52.7% most tokens are reserved directly for ImmVRse;
  • 10% will receive for the work team and advisers;
  • 4% affiliate programs of the bounty.

Apply For Crowdsale 

Road map
The road map is indicated until the end of 2019. Serious changes are planned in the paradigm of development. In general, I must say, the road map contains quite abstract information, there are no clear theses and dates here. There is a diagram in Whitpeper, from which one can understand what the team is striving for - by the end of 2023, it seems that the is the the highest. And later, interest will go a little to decline. Also on the site you can see a few quite interesting diagrams of industry. In general, it is impressive - in the next 5-7 years, judging by these graphs, the attitude to virtual reality will change for many.
Conclusion
Often people complain about the lack of audience or admirers but never happen because creative work may take a while to appear on the screen, but certainly, that's for sure. The Internet and its applications provide a new life for the world community to showcase their talents in front of the global community. It becomes easier than blinking eyes. The process allows companies to get closer to the community by leveraging open communication skills. The VR software industry is estimated to reach 79 billion dollars by 2025, according to a study by Business Insider.
The current VR market is 1.6 Billion Dollars and is believed to increase exponentially as mainstream adoption takes place. The future of VR affects every world industry and therefore we must continue to pay attention to developments in this sector. Nothing can stop the technological growth that the time has come, and since this research report shows that the future looks positive for the industry, industry stakeholders must prepare for its development.
More Information Visit Link Below:
WEBSITE: https://immvr.se/
WITEPAPER: https://immvr.se/whitepaper/
TELEGRAM: https://t.me/immvrse/
TWITTER: https: // twitter. com / immvrseUK
FACEBOOK: https://facebook.com/immvrse

AUTHORSHIP BY rezqiano
My Bitcointalk profil : https://bitcointalk.org/index.php?action=profile;u=1271152

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